- Main
- Computers - PC & Video Games
- Multi-Threaded Game Engine Design
Multi-Threaded Game Engine Design
Jonathan S.(Jonathan S. Harbour) HarbourHow much do you like this book?
What’s the quality of the file?
Download the book for quality assessment
What’s the quality of the downloaded files?
Multi-Threaded Game Engine Design shows experienced game developers how to apply multi-thread techniques to game programming technology to improve game performance. Using Direct3D and C++, a sample game engine is created step-by-step throughout the course of the book, and numerous examples illustrate the concepts presented. Detailed screenshots and well documented source code help readers understand the techniques being presented throughout the book. Multi-threading is one of the hottest game development topics today and this book will show students how to apply advanced, cutting edge techniques to their game programming skill set. Threading Experiment: Sample Images
Categories:
Year:
2010
Edition:
1
Publisher:
Course Technology PTR
Language:
english
Pages:
593
ISBN 10:
1435454170
ISBN 13:
9781435454170
File:
PDF, 9.89 MB
Your tags:
IPFS:
CID , CID Blake2b
english, 2010
The file will be sent to your email address. It may take up to 1-5 minutes before you receive it.
The file will be sent to you via the Telegram messenger. It may take up to 1-5 minutes before you receive it.
Note: Make sure you have linked your account to Z-Library Telegram bot.
The file will be sent to your Kindle account. It may take up to 1–5 minutes before you receive it.
Please note: you need to verify every book you want to send to your Kindle. Check your mailbox for the verification email from Amazon Kindle.
Conversion to is in progress
Conversion to is failed
Premium benefits
- Send to eReaders
- Increased download limit
- File converter
- More search results
- More benefits