Physics for Game Developers, 2nd Edition: Science, math, and code for realistic effects
David M. Bourg, Bryan Bywalec
If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You'll also get a handle on how to take advantage of various sensors such as accelerometers and optical tracking devices. Authors David Bourg and Bryan Bywalec show you how to develop your own solutions to a variety of problems by providing technical background, formulas, and a few code examples. This updated book is indispensable whether you work alone or as part of a team.
Categories:
Year:
2013
Publisher:
O'Reilly Media
Language:
english
Pages:
578
ISBN 10:
1449392512
ISBN 13:
9781449392512
File:
PDF, 17.31 MB
IPFS:
,
english, 2013